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Vitali Mironov
Vitali Mironov

Fallout 4 Prefab Buildings Mod



This mod offers a ground-up approach to building settlement houses, with a highly modular and customizable approach. It's designed for hardcore building enthusiasts who want to design a house from scratch and build it up to full completion, as opposed to dropping down prefabs.




Fallout 4 Prefab Buildings Mod



The latest version of the mod offers prefab buildings, hundreds of decorative items like cars, trees, coffee machines, toilets, showers, and much more. It also overhauls the vanilla game's settlement menu category system for easier browsing. In short, it's a one-stop shop for gamers who want a lot of choice in how they build.


Structures are an integral part of the settlement crafting system, providing protection from the elements for settlers and the exterior design of settlements. The majority of structures are designed to snap into position against each other, to allow for easy construction of buildings, fences, and other structures.


This modification allows you to add to your Fallout 4 world (if you install it, of course) the ability to create the newest, and at the same time incredibly beautiful prefabricated houses. Their construction will perfectly help to pass the time spent, which, undoubtedly, can be considered a positive factor.In all these houses, special non-interference will be laid, especially so that allied NPCs (for example, your partners) have the opportunity to move around this territory. A lot of screenshots have been added for review.


In early versions1.2.0:129 of Horizon, Scrap Everything (SE) was supported and almost required. Since Horizon 1.7.0:38, Scrap Everything is not required anymore. Patches were specifically tailored for Horizon's purpose; to be able to clean up settlements without the fear of accidentally deleting objects that probably shouldn't be deleted. Objects suchs as, roads, sidewalks, foundations, buildings, etc.


Allows to hide buildings that are normally blocked from manual scrapping. This feature replace some of the control panels located in some settlements, while expanding these features even further. There are no scrap materials given/required for hiding/showing prefabs. Allows to toggle 3 different layers, depending on the settlement's specific options;


Prefabs, part of the Unity 3D game engine, are a system that enables game developers the ability to create and configure game objects that contain all of their components, such as NPCs or scenery props, that can be re-used as assets throughout game development. For RUST specifically, prefabs can be used by server administrators, modders and plugin developers, custom map designers, and players on special creative build servers. When it comes to using prefabs, it depends on the specific task at hand.


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